A client for games hosted on https://berkeley-hackclub-game.herokuapp.com
To download the project either press the Download button and dowloading the zip and unpack it, or you can clone it from git hub using,
git clone https://github.com/berkeleyhackclub/HackGame.git
Once youve installed it add the requirments by running:
pip3 install -r requirements.txt --user
Note: to do this you must cd
into the project.
Now that youve got it downloaded you can run it!
Simple run python3 example.py
from the directory. If it has an error make sure your using the same version pip as python.
Allright, now your ready to start making your own bots!
If you open up example.py you will see a fairly well commented example of how to make a simple bot. You can also have a look at Player.py for some more detail
To create a player:
from Player import Player
player = Player()
# or
player = Player(
username: "your username",
password: "your password"
)
# or
player = Player("your username", "your password")
Once youve create a player you can add callbacks for various events.
- startGame
- Called when the game starts
- turn
- Called on your turn
- Passed an object as a paramater containing
- board - a 2d array with the value of each tile (0 is empty)
- score - your current score
- successfulMove - whether the last move made things move
- endGame
- Called when the game ends
- Also passed a data paramater, it contains
- board
- score
@player.on("startGame")
def this_function_can_be_called_anything():
print("the game is a foor")
@player.on("turn")
def each_on_shoul_have_a_diffrent_name(data):
print("Its my turn")
data.board
data.score
data.successfulMove
# Return an object with what dirrection you want to swipe in.
return {"direction": direction}
@player.on("endGame")
def you_know_the_drill_by_now(data):
data.board
data.score
print("the game is over")