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This is our Verilog based arcade two-player fight game, aka GamePokeD, that we create from scratch.

The game is specifically designed for FPGAs. Finite state machines (FSMs) are used to implement the game and player logic.

This game is a realtime system created using Verilog HDL through Intel Quartus. This project is inspired by an open-source fighting game called ”Footsies” which is based on the FPGA.

The game includes basic character movement and attacks to more complex mechanics like hitbox-based collision detection, blockstun, hitstun and a CPU opponent.

The project provides invaluable hands-on experience in digital system design and the integration of multiple hardware modules into a cohesive, real time interactive system.

SEE THE GAMEPLAY: https://www.youtube.com/watch?v=hqgp_Lv09Uo

Contributors: Mehmet Baştürk, Yusuf Berat Bölükbaş, Emin Özberk Akkan.

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Two Player Figthing Game. SEE THE GAMEPLAY: https://www.youtube.com/watch?v=hqgp_Lv09Uo

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