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v2.6.1

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@github-actions github-actions released this 06 Jun 00:13
· 6 commits to dev since this release

The 2.6.1 release is a minor LTS release for bugfixes and improvements

🙏Thanks to all contributers of axmol include financial sponsors: @scorewarrior,@peterkharitonov,@duong,@thienphuoc, @bingsoo, @asnagni, @paulocoutinhox, @DelinWorks

Bug fixes

  • Fix #2559 crash on android armv7 by @halx99
  • Fix blending so that the fairygui animation clip renders with the correct blend function by @thienphuoc in #2560
  • Fix opus not link when linking prebuilt engine to axmol apps by @halx99
  • Fix build win32 by clang fail due to openal set incorrect preprocessors by @halx99
  • Fix gradle can't lookup cmake from axmol/tools/external/cmake

Improvements

  • No longer use android legacy cmake toolchain file by @halx99
  • Add build options to game cmake module for easier access by @rh101 in #2553
  • Move AXGameFinalSetup.cmake to cpp and lua templates because of differences in code by @rh101 in #2557
  • Add win prebuilt workflow check ci by @halx99 in #2558
  • Improve gradle scripts by @halx99 in #2561
  • Holding a VM reference to the android asset manager jobject to prevent its being garbage collected while the native object is in use by @halx99
  • Remove unused workaround code by @halx99
  • Ensure setup correct version for android buildtools and target_sdk by @halx99
  • Move axmol.gradle outside the libaxmol gradle project by @halx99

SDKs & Tools updates

  • cmdlinetools: 12.0 => 19.0

3rdparty updates

  • astcenc: 5.2.0 => 5.3.0
  • luajit: 2.1-eec7a80 => 2.1-f9140a6
  • openssl: 3.5.0 => 3.0.16

New Contributors

MD5 Hash of the release artifacts

  • axmol-2.6.1.zip: 76f1b27fdc5b79f69918fddcd072760c
  • axmol-bs-2.6.1.zip: f7f699b97bd191f11a745bfae5e71f43