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This repository was archived by the owner on Mar 10, 2023. It is now read-only.
Ray ground filter : Spotty ground removal #55
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bugSomething isn't workingSomething isn't working
Description
Bug report
Required information:
- Operating system and version:
- Autoware installation type: Source
- Autoware version or commit hash :
411330c
- ROS distribution and version: Melodic
- ROS installation type: apt
- Package or library, if applicable:
ray_ground_filter
Description of the bug
I have noticed that the no ground
pointcloud is very sparse and that a lot of points on the obstacles are classified as ground even though they shouldn't.
Steps to reproduce the bug
- Use
ray_ground_filter
on a high density pointcloud
Expected behavior
No 'spots' of ground points between vertical points on obvious obstacles.
Actual behavior
The obstacles are scattered with ground points and vertical points.
Screenshots
Source of pointcloud : Ouster OS1 128 beams.
I have tried to reduce the radial_divider_angle to 0.006
as sensor is running at 1024 samples per rotation and : (2*PI / 0.006 ≈ 1024)
.
Additional information
I have tried before and after PR #12 and the result is the same.
Here is the config we use :
lidar_center:
ray_ground_filter:
base_frame: base_link
ground_point_topic: /lidar_center/points_ground_test
input_point_topic: /lidar_center/points_raw
no_ground_point_topic: /lidar_center/points_no_ground_test
clipping_height: 1.8
# min_point_distance in platform_params
radial_divider_angle: 0.05
concentric_divider_distance: 0
local_max_slope: 8
general_max_slope: 8
min_height_threshold: 0.4
reclass_distance_threshold: 0.5
sensor_height: 2.23
min_point_distance: 2.0
I can provide a bag if needed.
Thanks !
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bugSomething isn't workingSomething isn't working