- Update to Minecraft 1.21.4.
- Implement chunk connectivity graph to reduce chunk rendering.
- Build chunks on view instead of on load to reduce meshing.
- Limit number of chunks that can be built each frame to reduce stutter on generating new chunks.
- Use 4x multisampling for anti-aliasing.
- Implement interpolating textures and improve animation time.
- Sort transparent chunks for more consistent rendering.