Developed by Aliano (@alinmb)
You are allowed to use and modify this script, but you must:
- Keep the original name of the script.
- Clearly credit me as the author, even after modifications.
Thank you for respecting these conditions so everyone can benefit from this script under the best conditions!
A realistic alcohol consumption script with dynamic effects and advanced animation handling fully configurable.
- 14 different alcohol usable items (vodka, beer, whiskey, etc.)
- Realistic visual and physical effects (progressive drunkenness, impaired movement, blackouts)
- Thirst management (dynamic hydration per sip)
- Smooth animations (holding bottles, drinking, stumbling)
- OX Inventory compatibility (custom items, props and icons)
- Sip system (multiple sips per bottle for enhanced realism)
- Drunk driving (vehicle swerving, random braking)
- Sip-by-sip drinking with synchronized animations
- Props
- Increased thirst after consumption (configurable)
- 3 intoxication levels: mild, moderate, severe
- Impaired movement (staggering, random falls)
- Visual effects (blur, distortion, impaired vision)
- Blackouts when overconsuming
- After-effects (dizziness, headaches)
- Gradual recovery
- Steering deviation
- Random braking
- Excessive honking (when heavily drunk)
- OX Inventory (custom items + icons)
- Standalone
- Standalone (only 1 thing to change -> thirst level, the line is already ready)
- ESX
- QBCore
- Multilingual (French, English)
- OX Inventory (for items)
- Modify
config.luato adjust:- Effect duration
- Bottle threshold for effects
- Sips per bottle
- Drunkenness intensity
- Thirst added per consumption
/alcoholstatus→ Check current alcohol level/resetalcoholeffects→ Reset effects (admin)
✅ Drinking animation
✅ In-game drunkenness effects
✅ Staggering movement
✅ Impaired driving
A realistic and immersive script for your RP servers! Don't forget to start the script in your server.cfg file.
See you soon! Aliano.

