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MSAA support

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@alelievr alelievr released this 05 Feb 16:16
· 3 commits to master since this release

It's now possible to use MSAA to render the UI using the HDRP Camera UI component.

  • A new msaa field allows you to choose how many samples you want.
  • The msaa field is ignored when a target texture is assigned to the UI camera. In this case to enable MSAA, you need to enable it on the RenderTexture assigned to the camera instead.