A Flutter package to effortlessly scale widget dimensions and font sizes based on screen percentages, now with convenient extension methods like 50.h
, 30.w
, and 16.sp
.
This package helps you create responsive UIs that adapt to various screen sizes by simplifying the process of using screen-relative dimensions.
- Singleton Access: Easy-to-use static instance
ScreenScaler.I
. - Static Initialization: Simple one-time setup with
ScreenScaler.init(context)
. - Extension Methods: Intuitive syntax for scaling:
value.h
: Percentage of screen height.value.w
: Percentage of screen width.value.sp
: Responsive font size, scales linearly with screen width.
- Direct Percentage Scaling:
getWidth()
andgetHeight()
now provide straightforward percentage-based values. - Parent-Relative Scaling: Scale dimensions based on a percentage of an immediate parent widget's size using
scaleWidthFrom(parentSize, percentage)
andscaleHeightFrom(parentSize, percentage)
. - Utility Methods: Includes helpers for
EdgeInsets
(padding, margins) andBorderRadius
.
-
Add this to your package's
pubspec.yaml
file:dependencies: flutter_screen_scaler: ^3.0.0
-
Install packages from the command line:
flutter pub get
-
Import it in your Dart code:
import 'package:flutter_screen_scaler/flutter_screen_scaler.dart';
Before using any screen-relative scaling methods or extension getters (.h
, .w
, .sp
), you must initialize the ScreenScaler
with a BuildContext
. This is typically done once in your app, for example, in the build
method of your main app widget or a root page.
@override
Widget build(BuildContext context) {
// Initialize the ScreenScaler
ScreenScaler.init(context);
return MaterialApp(
// ... your app code
);
}
If ScreenScaler.init(context)
is not called, a debug warning will be printed, and the scaler will operate with default (potentially incorrect) screen dimensions.
Once initialized, you can use the extension methods or call methods on ScreenScaler.I
.
Use the .h
and .w
extension getters on any num
(int or double) for concise scaling.
// In your widget's build method (after ScreenScaler.init has been called elsewhere)
Container(
height: 50.h, // 50% of screen height
width: 80.w, // 80% of screen width
color: Colors.blue,
child: Center(child: Text('Scaled Container')),
);
Use the .sp
extension getter for font sizes that scale linearly with screen width.
Text(
'Responsive Text',
style: TextStyle(
fontSize: 16.sp, // Font size 16, scaled for screen width
),
);
You can also call methods directly on the ScreenScaler.I
instance:
Container(
height: ScreenScaler.I.getHeight(50), // 50% of screen height
width: ScreenScaler.I.getWidth(80), // 80% of screen width
child: Text(
'More Text',
style: TextStyle(
fontSize: ScreenScaler.I.getResponsiveFontSize(16), // Scaled font size 16
),
),
);
To scale a widget based on its parent's dimensions, use scaleWidthFrom
or scaleHeightFrom
within a LayoutBuilder
.
LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
Size parentSize = constraints.biggest; // Get parent's size
return Container(
width: ScreenScaler.I.scaleWidthFrom(parentSize, 50), // 50% of parent's width
height: ScreenScaler.I.scaleHeightFrom(parentSize, 30), // 30% of parent's height
color: Colors.green,
child: Center(child: Text('Scales with parent')),
);
},
)
The package continues to provide utility methods for creating scaled EdgeInsets
and BorderRadius
values. These methods internally use the core screen scaling logic.
// Example using screen-relative scaling
Container(
padding: ScreenScaler.I.getPaddingAll(5.w), // Padding of 5% of screen width on all sides
margin: ScreenScaler.I.getMarginLTRB(2.w, 1.h, 2.w, 1.h),
decoration: BoxDecoration(
color: Colors.lightBlueAccent,
borderRadius: ScreenScaler.I.getBorderRadiusCircular(10.sp), // Radius scaled using .sp logic
),
child: Text('Styled Container'),
);
The methods getTextSize(percentage)
(alias for getFullScreen(percentage)
) are still available. However, please note that getFullScreen
calculates its value using the formula (percentage / 100)^2 * (screenWidth + screenHeight)
. This results in a quadratic scaling for the percentage, which might not be intuitive for typical font size scaling. For standard linear font scaling, prefer using the .sp
extension or ScreenScaler.I.getResponsiveFontSize()
.
When developing Flutter applications, you often define widget sizes explicitly. While this works on your test device, these fixed sizes can lead to UI overflows or awkward layouts on devices with different screen dimensions.
flutter_screen_scaler
solves this by allowing you to define sizes and font scales as percentages of the screen dimensions (or parent dimensions). This approach, similar to using percentages in web development, helps create UIs that are more adaptive and look consistent across a wider range of devices.
Refer to the updated example/lib/main.dart
for a comprehensive demonstration of the new API and features.