The Goal is to use WebGL to draw a small interactive game where a Horse will run and jump an obstacle when the user clicks a button.
To achieve the required effects a series of improvements are to be implemented in the base code A - Hierarchical model for the horse. B - Hierarchical model for the obstacle. C - procedural texture (checkboard) on the horse’s body. D - Animations consist of Run function to make the horse run and another function called jump to make the horse jump over the obstacle. E- Button that starts the animations.