Stack-based buffer overflow in a certain ActiveX control...
High severity
Unreviewed
Published
May 1, 2022
to the GitHub Advisory Database
•
Updated Jan 31, 2023
Description
Published by the National Vulnerability Database
Oct 30, 2007
Published to the GitHub Advisory Database
May 1, 2022
Last updated
Jan 31, 2023
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
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