This repository contains various pieces of code, often with example usage, that one might reasonably want to use in the course of creating a game with Godot. We think it's beneficial to everyone to share these things freely with the community, so feel free to use this code for anything you like!
If you'd like to contribute code of your own that you feel others might find useful, feel free to make a pull request. Note that this means releasing that code under the repository's license, and acknowledging that you have the rights to release the code under said license.
All samples in this repository that use GDScript are fully typed and obey these patterns:
- Class names: PascalCase
- Variable names: snake_case
- Function names: snake_case
For C# code, we generally stick with Java-style naming conventions, rather than C# naming conventions.