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Sound Demo iOS in swift

This project is all about localized sound in iOS. I use scenekit for the demonstration. I spent 1 hour to convert the project from swift 2 to swift 5, then I realize I dont have enough time for every changes. There might be crash here and there but the codes can still be used as a reference.

Demo1: you can move the object (sound source) around, further more, you can kick the ball and the collision sound is localized as well.

Demo2: a band is playing the muisc, you can move instruments around and all sounds are loclized.

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