Skip to content

aaf6aa/2D-Shooter-Concept

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

This is a Unity game I built during University for the task of finding a niche concept and implementing a polished viable product from start to finish. This game is a simple 2D shooting fighter game where a player is given 6 bullets, with 3 having an unknown unique effect. The unique effects are picked from the same pool for both players every match, so they will have different effects and will have to adapt accordingly. Each unique bullet is shot in the order of the revolving cylinder shown in the HUD, and display the unique effect once it has been fired once.

game

Controls and etc.

help

About

Concept for a 2D PvP shooter in Unity

Resources

License

Stars

Watchers

Forks

Packages

No packages published