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Mesh Overrides

linkanon edited this page Mar 31, 2019 · 3 revisions

Replace any texture in an xx file with a loose file

Sets overrides for textures in .xx files. Overrides only affect the current card being made.

  • Text field #1 - Select or write in the original texture that will be overridden
  • Text field #2 - The file path to the replacement texture file (select with the browse button or write in)
  • Browse button - Uses the system file picker to set the second text field value. Files must be somewhere in override/
  • Apply button - Apply the changes - adds a new line to the rule list
  • Rule List - The list of all active overrides of this type. Click one and press "delete" on your keyboard to remove it

Notes

  • The first Selection box is generated automatically by the available textures in the girl's files. This updates in realtime. If you replace a texture, then change your mind and want to replace it with something different, you must write in the name of the originally-replaced texture (as the one you replaced it with will now be on the list). Always refresh the model in in the Maker with a height button first.
  • You can remove an unwanted override rule by selecting it and pressing Delete key.
  • You can only make overrides with files in the override folder.
  • If you are making new files, give them distinct, obvious, new names. Never give your new override the default file name.

Here are some custom sclera textures for you to download.

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