This project is a fan-made, non-commercial recreation of the AI behavior seen in Alien Isolation, made for educational purposes only. All assets and references belong to their respective owners.
You can watch the demo video on this link.
Watch short clips and devlogs: @a6xdev on X/Twitter
- Finite State Machine (FSM) for AI Behavior
- Perception System
- Patrol, search and investigation logic
- Player Detection and AI chase bahevaior
- Custom Debug mode with:
- Vision cone
- Path visualization
- Free Camera
- Full Godot Project open-source
This project is licensed under the MIT License. Model and animation used for learning purposes only.
Alien: Isolation is © Creative Assembly and SEGA.
This project is not affiliated with, endorsed by, or associated with them.
Hi, I'm Aislan -- a game developer from Brazil. I build AI system, gameplay mechanics and some bugs.
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Godot Engine (4.4.1)