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1.4.0

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@Zorochase Zorochase released this 10 Mar 19:39
· 3 commits to main since this release

Highlights

  • The collection's spatial shaders have been organized into subfolders to make it easier to select them from the file system view
  • New repeating Standard shader variants
  • New shaded, unshaded and double-sided Sprite shader variants
  • Fixed overly-bright fog color

Warning

Due to the reorganization of the collection's spatial shaders, you must follow the steps outlined here to upgrade from any version prior to this one. If you don't, your materials will break, and you'll have to fix them manually. You only need to follow these steps once -- subsequent versions will not be reorganized again.

This version is known to work with Godot 4.3 - 4.4.