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Releases: Zerthox/gw2-reffect

Reffect v0.5.7 (alpha)

10 Jun 17:43
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  • Improve game texture reuse
  • Fix stale filter data after pack reload
  • Fix Firebrand Pages

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.6 (alpha)

25 May 12:00
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  • Fix stale data in map filter
  • Fix issues with progress threshold inputs for bar elements

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.5 (alpha)

18 Apr 11:50
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  • Allow basic resizing of packs & elements (#57)
  • Fix transformation detection

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.4 (alpha)

16 Mar 19:23
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  • Allow display of hidden effects with attached squad highlight
  • Show last applied screen border & squad highlight in debug window (#55)
  • Fix bundle state for Thief
  • Remove size bloat from binary (Zerthox/nexus-rs#8)

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.3 (alpha)

07 Feb 17:49
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  • Fix incorrect ammo charge count for some skills with competitive split
  • Fix incorrect recharge despite skill being available

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.2 (alpha)

31 Jan 17:20
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  • Display locked skills as empty slots
  • Fix Mech skills not showing for Mechanist
  • Clarify condition thresholds & ranges

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.1 (alpha)

19 Jan 20:03
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  • Improve edit indicators
  • Fix issue when saving custom font in text elements

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.5.0 (alpha)

18 Jan 15:26
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  • Add ability recharge triggers (#41)
  • Add experimental support for automatically reusing game icons (#10)
  • Fix endurance trigger not showing mount endurance
  • Add anchor option to all elements
  • Add border option to icon
  • Add MM:SS formatting option
  • Add "duplicate" action to element context menu
  • Add "copy to all siblings" action to list icon context menu (#24)
  • Show icon stacks text, duration text, duration bar while still loading
  • Merge "Single Effect" and "Multiple Effect" triggers into one

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.4.1 (alpha)

15 Dec 14:46
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  • Fix Firebrand Pages
  • Fix issues with font reloading
  • Initial work for weapon & legend swap (#41)

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.

Reffect v0.4.0 (alpha)

10 Dec 21:55
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  • Reffect internal is now statically linked
  • Fix issues after GW2 update
  • Implement weapons filter (#1)
  • Add validation for effect ids
  • Reload fonts when Nexus rebuilds the atlas
  • Initial work for target effects, group effects & own skill cooldowns (#9, #12, #41)

Warning: the Pack format is not guaranteed to be stable yet. Packs created may need adjustments work with a future release.