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Zephyr 23.5.11

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@OttCS OttCS released this 11 May 23:36
· 33 commits to main since this release

April showers bring May flowers and with that comes a whole bloom of Zephyr updates!

There was a slight delay in finishing up the May update because of Finals week and Zephyr update day falling in the same period. The horror! Anyways, let's see what happened in the last month(ish)...

Pixi didn't release a new version, but good news is that Zephyr is still compatible with version 7.2.4. With the end of this college semester and the start of summer break it means that there will be a little bit of a lull in development because @OttCS will be doing some game development with Zephyr. Monthly releases and updates will still happen, mostly to stay up to date on Pixi compatibility, and bug fixes here and there.

Features
#30 & #52 File Rework: Files are now loaded in a far more usable way
#53 Documentation Rework: Easier to find things in Github
#54 Particles have been reworked to be a LOT smoother, both to use and for users

Bugs
Particle stream gaps have been fixed
#37 Radius Collision: FINALLY fixed after reverse-engineering PIXI Sprites' scaling math.

...and check out our super cool, brand new Demo!
https://zephyrjs.netlify.app/git/demo/