Zephyr 23.4
April is here, and with it comes Zephyr 23.4! We've updated to be compatible with PixiJS v7.2.3 🥳
The particle system has been rewritten to provide more functionality! When PIXI.Particles.from()
is called, the returned object now has a relative spawn.x and spawn.y position. Changing this sets where new particles are spawned in.
And an announcement of my own: Thanks for the support for this project! I've loved answering questions in the PixiJS Discord server, and getting feedback from the community about desired features through this poll. It's almost been a year now, and I'm looking forward to what Zephyr can become in the future!
ZephyrJS - Simple and Powerful PixiJS Game Development