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feat: force render #2609
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feat: force render #2609
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For screencast it should work out of the box; but why would this be needed outside a screencast? |
Iirc Yalter said that clients should expect this and handle it properly instead. |
Hyprland also offers a similar feature. I think providing a special solution to address this issue is also acceptable. If you don’t use it, it’s equivalent to not running this logic. |
Yeah. That's how it works on GNOME etc |
Nevertheless, in some retro games where game/network logic is bound to its fps, it'd be nice to have this window rule. |
Oh I really need it lol |
Allows the user to force a window to render even when it is offscreen or being captured by a screencast.
This behavior is controlled by the following window rule:
2025-10-16_19-54-04.mp4