Welcome aboard the WarRaft — a totally unnecessary, semi-serious and fully heart-driven voyage to build tools for a 20-year-old game that never really left our hearts.
Flying the Jolly Roger, we sail through forgotten file formats and cursed codebases — not because anyone asked, but because we still care. This isn't just about tech. It's about the smell of pine trees in Ashenvale, the clash of Blademasters, and that one custom map you could never finish.
If you still hum the menu music, remember which patch broke your favorite map, and feel a strange warmth opening World Editor — you’re one of us. Climb aboard.