This repository was archived by the owner on May 5, 2020. It is now read-only.
Releases: Valks-Games/ResourceGame
Releases · Valks-Games/ResourceGame
v0.1.9-alpha
Known bug: Houses are not inline with grid. will fix later.
v0.1.8-alpha
- Flock like behavior for workers
- Improved AI
v0.1.7-alpha
- Added tile map world generation
- Build zones snap to world grid
- You can cancel build zones before building with right click if you change your mind
- Build zones only add to the world if nothing is there
- Optimized GUI a bit
- Added a few dummy resources that don't do anything atm
v0.1.6-alpha
- Fixed worker textures not changing
- Build zone can now evolve into wood generator
- The world is now generated in a grid like manner
- Added "spawn breathing space" so trees are not too close to spawn
- Workers spawn beside town hall
- Cleaned up code (no more get_parent().get_parent().get_parent() magic)
v0.1.5-alpha
Merge branch 'master' of https://github.com/valkyrienyanko/ResourceGame
v0.1.4-alpha
Merge branch 'master' of https://github.com/valkyrienyanko/ResourceGame
v0.1.3-alpha
selection
v0.1.2-alpha
commit
v0.1.1-alpha
commit
v0.1-alpha
v0.1