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This repository was archived by the owner on May 5, 2020. It is now read-only.

Releases: Valks-Games/ResourceGame

v0.1.9-alpha

14 Dec 20:43
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v0.1.9-alpha Pre-release
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Known bug: Houses are not inline with grid. will fix later.

v0.1.8-alpha

12 Dec 23:30
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  • Flock like behavior for workers
  • Improved AI

v0.1.7-alpha

12 Dec 20:06
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  • Added tile map world generation
  • Build zones snap to world grid
  • You can cancel build zones before building with right click if you change your mind
  • Build zones only add to the world if nothing is there
  • Optimized GUI a bit
  • Added a few dummy resources that don't do anything atm

v0.1.6-alpha

12 Dec 07:30
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  • Fixed worker textures not changing
  • Build zone can now evolve into wood generator
  • The world is now generated in a grid like manner
  • Added "spawn breathing space" so trees are not too close to spawn
  • Workers spawn beside town hall
  • Cleaned up code (no more get_parent().get_parent().get_parent() magic)

v0.1.5-alpha

12 Dec 00:56
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Merge branch 'master' of https://github.com/valkyrienyanko/ResourceGame

v0.1.4-alpha

11 Dec 05:45
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Merge branch 'master' of https://github.com/valkyrienyanko/ResourceGame

v0.1.3-alpha

11 Dec 04:29
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v0.1.2-alpha

11 Dec 00:20
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v0.1.1-alpha

10 Dec 21:52
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v0.1-alpha

10 Dec 17:28
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v0.1