v0.1.2
Pre-release
Pre-release
Added
- Annotation tool
- Camera view tool
- 3D streaming indicator
- Inspector variable for setting the avatar color palette
Order
value for each setting in global settings- Error message when a deep link is not working as expected
- [VR] Ability to block controller and UI inputs
Fixed
- Camera starting position being further than far clip plane
NullReferenceException
fromUpdateButtonState()
when opening a scene- Unnecessary loop for placing the camera in a scene
- Quickly joining a scene displays collaborators as "Unknown"
- now displays "Loading..."
- [WebGL] Artifacting issues with WebGL builds on Safari
- [MacOS] Red artifacts appearing behind UI panels
- [VR] Scene list issues when switching from PC to VR
- [VR] Duplicate Settings panel appearing
- [VR] Unable to scroll scene list
Changed
- Deep links now use camera position
- Upgrade AppUI to version
0.3.2
UIRayInputBlocker
now references aCamera
from Zenject rather than the Inspector- Move
ItemClicked
toTableListView
- Remove singleton pattern from
MainUIPanel
- Remove
ToolUIControllerInspector
- [VR] Ray snapping for the floating panel's handle to increase the hit zone
- [VR] Use
WorldSpaceUIDocument
from AppUI
Known Issues
- Important This release does not update service packages. The service packages are still using GCP. Please be sure you're using GCP when on the dashboard website. See the
README
for more information. - Unable to select objects, which affects Walk Mode, VR teleport, Metadata Tool, and adding Annotations
- Favorite scenes save per platform instead of per account
- Unable to press enter/return key to search the scene list
- Various tools are not translated to French
- [WebGL] Unable to paste deep links
- [WebGL]
InvalidOperationException
is sometimes thrown on MacOS web browsers when selecting annotations