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July 9, 2025 20:16 9s
NetworkVariable<List<T>>.CheckDirtyState(true) doesn't trigger OnValueChanged when changed back in the same frame
Update conversation labels of the issue #322: Issue comment #3534 (comment) created by EmandM
July 9, 2025 20:16 10s
July 9, 2025 20:16 10s
feat: Make INetworkStreamDriverConstructor useful
NGO - Backport Verification #719: Pull request #3501 synchronize by simon-lemay-unity
July 9, 2025 17:50 13s feat/useful-custom-drivers
July 9, 2025 17:50 13s
Mark or Close Stale Issues
Mark or Close Stale Issues #104: Scheduled
July 9, 2025 00:33 13s develop
July 9, 2025 00:33 13s
fix: Synchronize despawn to client
NGO - Backport Verification #718: Pull request #3514 synchronize by EmandM
July 8, 2025 21:44 15s fix/destroy-in-scene-placed-objects
July 8, 2025 21:44 15s
NetworkVariable ownership write permissions and ChangeOwnership race condition
Handle Issue Assignment and Labels #141: Issue #3537 labeled by zachstronaut
July 8, 2025 20:09 10s
July 8, 2025 20:09 10s
NetworkVariable ownership write permissions and ChangeOwnership race condition
Handle Issue Assignment and Labels #143: Issue #3537 labeled by zachstronaut
July 8, 2025 20:09 10s
July 8, 2025 20:09 10s
NetworkVariable ownership write permissions and ChangeOwnership race condition
Handle Issue Assignment and Labels #142: Issue #3537 labeled by zachstronaut
July 8, 2025 20:09 8s
July 8, 2025 20:09 8s
fix: Synchronize despawn to client
Conventional PR #10431: Pull request #3514 synchronize by EmandM
July 8, 2025 18:32 15s fix/destroy-in-scene-placed-objects
July 8, 2025 18:32 15s
fix: Synchronize despawn to client
NGO - Backport Verification #717: Pull request #3514 synchronize by EmandM
July 8, 2025 18:32 19s fix/destroy-in-scene-placed-objects
July 8, 2025 18:32 19s
NetworkAnimator trigger on non-base layer ignores transition duration on remote clients
Update conversation labels of the issue #321: Issue comment #3492 (comment) created by GabrielBigardi
July 8, 2025 17:55 12s
July 8, 2025 17:55 12s
fix: Synchronize despawn to client
Conventional PR #10430: Pull request #3514 synchronize by EmandM
July 8, 2025 17:49 10s fix/destroy-in-scene-placed-objects
July 8, 2025 17:49 10s
fix: Synchronize despawn to client
NGO - Backport Verification #716: Pull request #3514 synchronize by EmandM
July 8, 2025 17:49 14s fix/destroy-in-scene-placed-objects
July 8, 2025 17:49 14s
ClientNetworkTransforms not syncing on clients after updating 1.11 -> 1.13
Update conversation labels of the issue #320: Issue comment #3517 (comment) created by aondw
July 8, 2025 17:38 12s
July 8, 2025 17:38 12s
Mark or Close Stale Issues
Mark or Close Stale Issues #103: Scheduled
July 8, 2025 00:32 14s develop
July 8, 2025 00:32 14s
NetworkAnimator trigger on non-base layer ignores transition duration on remote clients
Update conversation labels of the issue #319: Issue comment #3492 (comment) created by NoelStephensUnity
July 7, 2025 23:51 10s
July 7, 2025 23:51 10s
NetworkAnimator trigger on non-base layer ignores transition duration on remote clients
Handle Issue Assignment and Labels #140: Issue #3492 labeled by NoelStephensUnity
July 7, 2025 23:45 8s
July 7, 2025 23:45 8s
ClientNetworkTransforms not syncing on clients after updating 1.11 -> 1.13
Update conversation labels of the issue #318: Issue comment #3517 (comment) created by Steven-FantailGames
July 7, 2025 21:30 10s
July 7, 2025 21:30 10s
ClientNetworkTransforms not syncing on clients after updating 1.11 -> 1.13
Update conversation labels of the issue #317: Issue comment #3517 (comment) created by NoelStephensUnity
July 7, 2025 14:30 9s
July 7, 2025 14:30 9s