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Fixing duplication in MPPM 1.2.0 (#1359)
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mppm_versioned_docs/version-1.2.0/about.md

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@@ -8,11 +8,7 @@ Use Multiplayer Play Mode to test multiplayer functionality within the Unity Edi
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## Compatibility
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Multiplayer Play Mode version 1.1.0 is compatible with Unity Editor versions 6000.0.3f1 or later.
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## Compatibility
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Multiplayer Play Mode version 1.1.0 is compatible with Unity Editor versions 6000.0.3f1 or later.
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Multiplayer Play Mode version 1.2.0 is compatible with Unity Editor versions 6000.0.3f1 or later.
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## Multiplayer Play Mode terminology
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@@ -31,7 +27,7 @@ Multiplayer Play Mode has some inherent technical limitations, specifically arou
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The Unity Editor and Virtual Players require a lot of system resources, so you shouldn't use Multiplayer Play Mode at scale. Multiplayer Play Mode is designed for small-scale, local testing environments that can only support up to four total Players (the main Editor Player and three Virtual Players).
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### Authoring
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You can't create or change the properties of GameObjects in a Virtual Player. Instead, use the main Editor Player to make changes and a Virtual Player to test multiplayer functionality. Any changes you make in Play Mode in the main Editor Player reset when you exit Play Mode.
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You can't create or change the properties of GameObjects in a Virtual Player. Instead, use the main Editor Player to make changes and a Virtual Player to test multiplayer functionality. Any changes you make in Play Mode in the main Editor Player reset when you exit Play Mode.
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:::note
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You can't access any main Editor Player functionality from Virtual Players.
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:::

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