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| 1 | +--- |
| 2 | +id: play-mode-scenario-window-reference |
| 3 | +title: Play Mode scenario window reference |
| 4 | +description: Descriptions of the properties in the Play Mode Scenario window. |
| 5 | +--- |
| 6 | + |
| 7 | +This table explains the behavior of each property in the Play Mode Scenarios window. |
| 8 | + |
| 9 | +|**Property**|||**Description**| |
| 10 | +|-|-|-|-| |
| 11 | +|Description|||Enter a description for this instance. This description exists as a tooltip for this Play Mode Scenario in the [Play Mode scenario dropdown](play-mode-scenario-dropdown-reference.md). | |
| 12 | +|Editor|||The instance that exists in the main Unity Editor.| |
| 13 | +||Multiplayer Role||The [Multiplayer Role](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/multiplayer-roles.html) that this local instance uses. Unity uses this Multiplayer Role and ignores the Multiplayer Role you assign in the Project Settings window. This property appears when the [Dedicated Server package](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/index.html) exists in your project. |
| 14 | +|||Tag||One or more reference words that you can use in a script to assign the main Editor Player to a certain behavior. To control whether a player exists on the client or server, use the **Multiplayer Role** property. |
| 15 | +You can change the Multiplayer Role in the **File** > **Build Profiles** window.| |
| 16 | +||Initial Scene||The scene that all instances display when you initialize them.| |
| 17 | +|Additional Editor Instances|||A [virtual player](https://docs-multiplayer.unity3d.com/mppm/current/virtual-players/) that exists in the Unity Editor.| |
| 18 | +||Name||The name for this additional Editor instance that appears in the [Play Mode status window](play-mode-scenario-window-reference.md). | |
| 19 | +||Multiplayer Role||The [Multiplayer Role](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/multiplayer-roles.html) that this instance uses. Unity uses this Multiplayer Role and ignores the Multiplayer Role you assign in the Project Settings window. This property appears when the [Dedicated Server package](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/index.html) exists in your project| |
| 20 | +||Tag||One or more reference words that you can use in a script to assign the main Editor Player to a certain behavior.<br/>To control whether a player exists on the client or server, use the **Multiplayer Role** property.| |
| 21 | +|Local Instances|||Instances of this project that run on your local machine.| |
| 22 | +||Name||The name of this instance that appears in the [Play Mode status window](play-mode-scenario-window-reference.md).| |
| 23 | +||Build Profile||The [Build Profile](https://docs.unity3d.com/6000.0/Documentation/Manual/build-profiles.html) that this instance uses. When you build on a Windows device, select the Windows platform. When you build on a MacOS device, select the MacOS platform.| |
| 24 | +||Multiplayer Role||The [Multiplayer Role](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/multiplayer-roles.html) that this local instance uses. Unity uses this Multiplayer Role and ignores the Multiplayer Role you assign in the Project Settings window. This property appears when the [Dedicated Server package](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/index.html) exists in your project| |
| 25 | +||Advanced Configuration||Optional properties that you can use to debug and control this local instance. | |
| 26 | +|||Stream Logs To Main Editor|Select the checkbox to display logs from this instance in the Unity Editor Console.| |
| 27 | +|||Logs Color|The color this instance uses to display logs in the Unity Editor.| |
| 28 | +|||Arguments|The [UGS launch parameters](https://docs.unity.com/ugs/manual/game-server-hosting/manual/concepts/launch-parameters) that modify this instance.| |
| 29 | +|Remote Instances|||Instances that exist in the [Unity Cloud](https://docs.unity.com/cloud/en-us) and use [Unity Gaming Services (UGS) Multiplay Hosting](https://docs.unity.com/ugs/en-us/manual/game-server-hosting/manual/welcome-to-multiplay).| |
| 30 | +||Name||The name of this instance that appears in the [Play Mode status window](play-mode-scenario-window-reference.md).| |
| 31 | +||Identifier||The label, in a string, that determines the name of the Multiplay build, fleet, and server. This string field uses the format `CreatedFromTheUnityEditor-[identifier]-[username]`. Don't use any special characters.| |
| 32 | +||Multiplayer Role||The [Multiplayer Role](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/multiplayer-roles.html) that this remote instance uses. Unity uses this Multiplayer Role and ignores the Multiplayer Role you assign in the Project Settings window. This property appears when the [Dedicated Server package](https://docs.unity3d.com/Packages/com.unity.dedicated-server@1.3/manual/index.html) exists in your project| |
| 33 | +||Advanced Configuration|||Optional properties that you can use to debug and control this remote instance. | |
| 34 | +|||Fleet Name|The name of the server fleet to display in the Multiplayer Hosting environment. | |
| 35 | +|||Fleet Region|The server region this instance runs from.| |
| 36 | +|||Instance Amount of Cores|The amount of CPU cores this remote instance requests from the server.| |
| 37 | +|||Instance Memory|The amount of memory, in megabytes, that this instance requests from the server. To learn how much memory your project uses, use the [memory profiler package](https://docs.unity3d.com/Packages/com.unity.memoryprofiler@1.1/manual/index.html).| |
| 38 | +|||Instance CPU Clockspeed|The amount of CPU time, in megahertz, that this instance requests from the server.| |
| 39 | +|||Stream Logs To Main Editor|Select the checkbox to display logs from this instance in the Unity Editor Console.| |
| 40 | +|||Logs Color|The color of text that displays in the Unity Editor for logs that relate to this instance.| |
| 41 | +|||Arguments|The [UGS launch parameters](https://docs.unity.com/ugs/manual/game-server-hosting/manual/concepts/launch-parameters) that modify this instance.| |
| 42 | + |
| 43 | +## Additional resources |
| 44 | +* [Create a Play Mode scenario](play-mode-scenario/play-mode-scenario-create.md) |
| 45 | +* [Test live instances locally and remotely](play-mode-scenario/play-mode-scenario-about.md) |
| 46 | +* [Play Mode Scenarios requirements and limitations](play-mode-scenario/play-mode-scenario-req.md) |
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