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GBFSimpleChar AS Getter #284

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merged 2 commits into from
Jul 31, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -60,4 +60,8 @@ void AGBFSimpleCharacterWithAbilities::BeginPlay()
void AGBFSimpleCharacterWithAbilities::GetOwnedGameplayTags( FGameplayTagContainer & tag_container ) const
{
tag_container.AppendTags( StaticTags );
}
const TArray< TObjectPtr< const UGBFAbilitySet > > & AGBFSimpleCharacterWithAbilities::GetAbilitySets() const
{
return AbilitySets;
}
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ class GAMEBASEFRAMEWORK_API AGBFSimpleCharacterWithAbilities : public ACharacter
void PostInitializeComponents() override;
void BeginPlay() override;
void GetOwnedGameplayTags( FGameplayTagContainer & tag_container ) const override;
const TArray< TObjectPtr< const UGBFAbilitySet > > & GetAbilitySets() const;

protected:
UPROPERTY( VisibleAnywhere, BlueprintReadOnly, meta = ( AllowPrivateAccess = "true" ) )
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