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AlphaBug

Vik

The game name for now is : AlphaBug (Because the story taking place in an alpha test of a game)

Story

A programmer creates a game and you are the main character of the game, but the game is in alpha test and it has some bugs which you as a player need to defeat to help the programmer. sometimes you kill them, sometimes you need to fix the code when you get to the terminal, and at some point in the game, the player finds a cute little bug that doesn't want to die and the player becomes a friend with him but at the end, the cute little bug actually stored so much bug time and became a mega bug boss which eventually player needs to kill and decode it before the game releases

In Progress

Currect Subject : Alpha 0.0.1

In progress : Building guide screens Creating three basic alpha levels to test in closed circle of players the mechanics

Already finished:

Need to Polish:

Button - sometimes not seeing when the collider is entering

Need to create textures:

Dev gun - don't have an idea

Alright for now:

Door - Works like a normal door Vik
Cube - normal pickup cube with snaps textures
Lever - working really well
Piston - pushing things up (can be used to complete levels without getting the player up (Hints))

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