Releases: TeamREPENTOGON/REPENTOGON
Releases · TeamREPENTOGON/REPENTOGON
1.1.0-testing-launcher-9
Internal release to test the launcher.
Aligned with 9a81492
1.1.0-testing-launcher-8
Internal release to check that the launcher works. Aligned with adc876d
1.1.0-testing-launcher-7
Changes:
- The ZHL loader now dumps the state of threads before loading ZHL. This should help identify if the main thread properly starts in a suspended state while the loader does its magic
1.1.0-testing-launcher-6
Fixes:
- Fixed calls to
FlushInstructionCache
so that they now operate on the current process rather than on a module. We assume this could lead to some versions of Repentogon not properly having memory updated under some conditions
1.1.0-testing-launcher-5
Changes:
- Added ZHL::DumpMemory that can be used to dump chunks of memory in hex
- Added an optional output parameter to ASMPatcher::PatchAt that indicates the length of the patch in bytes
- Added more logs when patching KAGE::StartupEngine to debug why some people are unable to launch Repentogon from the launcher
1.1.0-testing-launcher-4
Changes:
- Replaced printf logs in Repentogon with ZHL::Log logs, allowing for a unified logging file
- Added logs to ASMPatcher::Patch in order to understand why some people cannot start Repentogon even with the launcher
1.1.0-testing-launcher-3
Fixes:
- Reenabled Lua 5.3.3 -> 5.4 redirection, preventing a deadlock when starting the game with Repentogon enabled from the launcher
- Added a proof of stack balancing in the LuaDumpRegistry function to ensure progress
1.1.0-testing-launcher-2
Internal release to test the launcher
1.1.0-testing-launcher-1
Internal release to check the launcher