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Releases: TeamREPENTOGON/REPENTOGON

1.1.0-testing-launcher-9

16 Jun 05:42
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Internal release to test the launcher.

Aligned with 9a81492

1.1.0-testing-launcher-8

09 May 10:43
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Pre-release

Internal release to check that the launcher works. Aligned with adc876d

1.1.0-testing-launcher-7

16 Nov 20:20
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Pre-release

Changes:

  • The ZHL loader now dumps the state of threads before loading ZHL. This should help identify if the main thread properly starts in a suspended state while the loader does its magic

1.1.0-testing-launcher-6

16 Nov 18:51
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Fixes:

  • Fixed calls to FlushInstructionCache so that they now operate on the current process rather than on a module. We assume this could lead to some versions of Repentogon not properly having memory updated under some conditions

1.1.0-testing-launcher-5

16 Nov 17:57
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Changes:

  • Added ZHL::DumpMemory that can be used to dump chunks of memory in hex
  • Added an optional output parameter to ASMPatcher::PatchAt that indicates the length of the patch in bytes
  • Added more logs when patching KAGE::StartupEngine to debug why some people are unable to launch Repentogon from the launcher

1.1.0-testing-launcher-4

16 Nov 16:53
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Changes:

  • Replaced printf logs in Repentogon with ZHL::Log logs, allowing for a unified logging file
  • Added logs to ASMPatcher::Patch in order to understand why some people cannot start Repentogon even with the launcher

1.1.0-testing-launcher-3

06 Nov 23:15
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Pre-release

Fixes:

  • Reenabled Lua 5.3.3 -> 5.4 redirection, preventing a deadlock when starting the game with Repentogon enabled from the launcher
  • Added a proof of stack balancing in the LuaDumpRegistry function to ensure progress

1.1.0-testing-launcher-2

04 Nov 21:55
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Pre-release

Internal release to test the launcher

1.1.0-testing-launcher-1

03 Nov 14:44
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Pre-release

Internal release to check the launcher

1.0.12e

03 Nov 21:11
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v1.0.12e -
Fixes:

  • Macs and old systems should now be compatible with REPENTOGON (we no longer use OGL 3)