Skip to content
View Talha-Munir-Saeed3's full-sized avatar

Block or report Talha-Munir-Saeed3

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. PACMAN PACMAN Public

    Classic Pac-Man recreated in Python/Pygame, showcasing sophisticated state-based ghost AI and dynamic scaling for responsive gameplay.

    Python

  2. SMTP-SERVER SMTP-SERVER Public

    A full-featured SMTP email server built in Python with a Tkinter GUI. Supports sending/receiving emails, attachments with size limits, and user management via SQL, handling popular domains like Gma…

  3. MPI-OpenMP-Sorting-Complexity-Study MPI-OpenMP-Sorting-Complexity-Study Public

    A comprehensive performance analysis of N log N sorting algorithms (Heap, Tim, Intro, Merge, Quick) implemented with hybrid MPI and OpenMP. Explores algorithm complexity, multi-threading (1-16 thre…

  4. FUTSTATS FUTSTATS Public

    FutStats is a C++ OOP project providing a comprehensive football (soccer) statistics management system. It features detailed data for 18 top-league teams (2022-23 season), including player stats, m…

  5. Edmonds-Karp-Algorithm Edmonds-Karp-Algorithm Public

    An Edmonds-Karp Max-Flow Min-Cut algorithm implementation in Python and C++. The Python version includes interactive visualizations of augmenting paths and flow updates using networkx, providing a …

    Python

  6. Interactive-Maze-Adventure-Game Interactive-Maze-Adventure-Game Public

    A C++ maze runner game leveraging BFS, DFS, and backtracking for pathfinding and game mechanics. Features dynamically generated mazes, an 'undo' system using stacks, and a score based on path effic…