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@TU-Clausthal-Rendering

TU Clausthal Rendering Group

Rendering task group of the Technical University of Clausthal

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  1. ReSTIR-FG ReSTIR-FG Public

    ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering

    C++ 51 4

  2. Ray-Traced-Stochastic-Depth-Map Ray-Traced-Stochastic-Depth-Map Public

    Ray Traced Stochastic Depth Map for Ambient Occlusion

    C++ 7 2

  3. LeakTracing LeakTracing Public

    Real-Time Pixel-Perfect Hard Shadows with Leak Tracing

    C++ 6 1

  4. Mufflon Mufflon Public

    C++ 5

  5. ImportanceDeepShadowMaps ImportanceDeepShadowMaps Public

    Source Code and Demo for the CGF/EGSR paper Real-Time Importance Deep Shadow Maps for Hardware Ray Tracing

    C++ 3

  6. MufflonExporter MufflonExporter Public

    Python 1 1

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