TU Clausthal Rendering Group
Rendering task group of the Technical University of Clausthal
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Ray-Traced-Stochastic-Depth-Map
Ray-Traced-Stochastic-Depth-Map PublicRay Traced Stochastic Depth Map for Ambient Occlusion
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ImportanceDeepShadowMaps
ImportanceDeepShadowMaps PublicSource Code and Demo for the CGF/EGSR paper Real-Time Importance Deep Shadow Maps for Hardware Ray Tracing
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- ImportanceDeepShadowMaps Public
Source Code and Demo for the CGF/EGSR paper Real-Time Importance Deep Shadow Maps for Hardware Ray Tracing
TU-Clausthal-Rendering/ImportanceDeepShadowMaps’s past year of commit activity - Mufflon Public
TU-Clausthal-Rendering/Mufflon’s past year of commit activity - MufflonExporter Public
TU-Clausthal-Rendering/MufflonExporter’s past year of commit activity
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