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gamedev-vr-edition

Unity Game Dec, C# langugage
Enemy pathing of .jpg images floating around
Check for object manipulation of timed fade in on the Unity Docs
Enemy Pathing, set to trigger events so that it pops up in view when the correct event is triggered
When you get your hands on the updates version that includes the trigger system
Set up the trigger in general events
Need to give the event a particular ID
Then tie it into the the tester and test to see if it runs
Got until Saturday meeting to get the workable version of the environment

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  • C# 98.1%
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