All projects were managed and developed by me Jackie
This repository contains many projects from my Fourth trimester of AR/VR development specialization. Within this repository are many projects I worked on strengthing my understanding and skills in developing within Unity in the virtual world. Below are some projects I'm really proud of from this repo.
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With this project 360-video I learn about using render textures to allow a 360 video. I also got my feet wet with VR UI functions and how to implement them. This is a tropical-styled VR experience that really makes you want to head for the closest beach!
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With this project accessibility I learned much about gaze functions for the VR world. I took a deeper look into making VR accessible to people with a diverse range of needs, making VR enjoyable and usable for people with various abilities.
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With this project physics-interaction I learned how to make VR experiences feel more like reality with realistic physics of all kinds of objects. This project is set up like a showroom to provide fun and exciting examples of how the player can interact with objects. From two-handed sword-wielding to a domino effect, this Open Sky Room interaction is a lot of fun. (The banner is an actual screenshot of my game 🤓)
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