Download builds here. README.txt
included with executable will contain troubleshooting information if needed.
Release notes (before public release):
- Version 1.0.0 (Changes from Beta):
- Fixed bugs and optimised code.
- Balanced existing power-ups and invincibility frames.
- Power-ups will now blink when almost expiring.
- Ship now flashes when consuming a power-up.
- Collecting a power-up while health is full will award points.
- Laser velocity increased.
- Improved menu text and added text to the game over screen.
- Credits sub-menu has been added.
- Sprite rendering improved (pixel art should look sharper)m and engine rendering switched to Forward+.
- Added "Anti Power-ups".
- Added falling meteors.
- Added music by Ryan Atari.
- New sound effects, as well as tweaking audio for existing ones.
- Player can level up when a certain amount of points is reached.
- Ambient particles added to the background.
- Player will emit explosion particles upon death.
- Game can be fullscreened using F11 key.
- Controller vibration triggered when taking damage.
- User can open their save directory from the Option Menu.
- Removed bird.
- Version 1.0.1:
- Refactored some code.
- Added seizure warning on boot screen.
- Adjusted game over screen messages.
- Splash screen can be skipped by pressing escape key.
- Reduced score requirement for leveling up.
- New main menu tips.
- Version 1.0.2:
- Updated engine version (Godot 4.4).
- Fixed some particle effects.
- Version 1.0.3:
- Fixed a typo in the Option Menu.
- Adjusted (font) credits.
- Changed license to GPLv3.