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📚 Data Structure and Algorithm in C# (Csharp 🚀)

Author: Soumyadip Majumder

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!Important Notes:

  • Indicates that all properties and methods for the class are completely implemented.
  • ✔️ Denotes features using new capabilities of C# 12.

Welcome!

Welcome to the DSA in CSharp repository – your one-stop resource for mastering Data Structures and Algorithms using C# 12 and .NET 8. Whether you're preparing for technical interviews or enhancing your coding skills, you'll find practical examples and step-by-step tutorials here.


🚀 Features

  • Comprehensive Coverage: Explore all major data structures and algorithms.
  • Modern C#: Leverage the latest enhancements in C# 12 and .NET 8.
  • Practical Examples: Real-world code samples to solidify your understanding.
  • Interview Preparation: Essential concepts to ace coding rounds.

📂 Table of Contents

  1. Introduction
  2. Basic Data Structures
  3. Advanced Data Structures
  4. Algorithms
  5. Additional Topics
  6. C# Specific Collections
  7. Pointers in C#
  8. Data Structures Overview
  9. Contributing
  10. License

📖 Introduction

This repository serves as a comprehensive resource for learning, implementing, and mastering Data Structures and Algorithms in C#. Whether you’re a beginner aiming to strengthen your fundamentals or an experienced developer preparing for interviews, our projects and examples will guide you every step of the way.


🛠️ Basic Data Structures

  • Arrays: Fixed-size collections with constant-time element access.
  • ArrayList: Non-generic, dynamically resizing arrays.
  • List<T>: Generic, dynamic arrays with type safety.
  • Strings: Immutable sequences of characters.
  • Pointers: Direct memory access under unsafe code contexts.
  • Linked Lists: Nodes connected via pointers for efficient insertions/deletions.
  • Stacks: LIFO structures for Last-In-First-Out operations.
  • Queues: FIFO structures for First-In-First-Out operations.

🌳 Advanced Data Structures

  • Trees: Hierarchical data representation for quick searches.
  • Heaps: Complete binary trees for efficient priority operations.
  • Graphs: Networks of nodes/edges for complex relationships.
  • Hash Tables / Hash Maps: Key-value stores with near-constant lookups.
  • Bloom Filters: Probabilistic structures for membership testing.
  • Skip Lists: Layered, probabilistic linked lists with logarithmic search times.
  • Priority Queues: Abstract queues (often backed by heaps) for priority order.
  • Concurrent Collections: Thread-safe collections built for multi-threaded scenarios.

🔍 Algorithms

  • Sorting Algorithms: QuickSort, MergeSort, Bubble Sort, etc.
  • Searching Algorithms: Linear Search, Binary Search, DFS, BFS.
  • Dynamic Programming: Optimized recursive breakdowns.
  • Greedy Algorithms: Fast, heuristic-based solutions.
  • Backtracking: Recursive exploration with constraint satisfaction.
  • Divide and Conquer: Splitting problems to conquer recursively.

📊 Additional Topics

  • Bit Manipulation: Low-level operations for performance.
  • Mathematical Algorithms: Number theory and computational geometry.
  • String Algorithms: Pattern matching, searching, and parsing.
  • Geometric Algorithms: Computational geometry for graphics.
  • Randomized Algorithms: Probabilistic approaches to optimization.

🗂️ C# Specific Collections

  • Generic Collections: List<T>, Dictionary<TKey,TValue>, etc.
  • Non-Generic Collections: Legacy collections like ArrayList.
  • Concurrent Collections: Thread-safe collections (ConcurrentDictionary, ConcurrentQueue, etc.).
  • Immutable Collections: Collections that do not change after creation.

🧩 Pointers in C#

  • Declaration and Initialization
  • Dereferencing and Address-of Operators
  • Pointer Arithmetic
  • Unsafe Code Blocks
  • Fixed Statements for Pinning Objects

🔎 Data Structures Overview

Below is a summary table showcasing the major data structures covered, with their descriptions and average complexities:

Data Structure Description Complexity (Average)
Array Fixed-size collection offering constant-time index access. O(1) for access; O(n) for insertion/deletion
ArrayList Dynamically resizing non-generic collection. O(1) amortized for add; O(n) for deletion
List<T> Generic dynamic array with type-safety and efficient random access. O(1) amortized for add; O(n) for removal
Linked List Sequential collection of nodes with pointers; efficient insertions/deletions at extremes. O(n) for access; O(1) for insertion/deletion
Stack LIFO (Last-In-First-Out) structure for managing data. O(1) for push/pop
Queue FIFO (First-In-First-Out) structure for orderly processing. O(1) for enqueue/dequeue
Tree Hierarchical, non-linear data structure optimized for quick lookups. O(log n) for balanced tree operations
Graph Network of nodes connected by edges, used in various traversal and optimization algorithms. O(V+E) for traversal
Hash Table / Hash Map Key-value storage offering fast lookups and insertions. O(1) average for search/insertion/deletion
Bloom Filter Probabilistic data structure for membership queries, allowing false positives. O(k) for k hash functions
Skip List Probabilistic layered linked list structure supporting fast search, insertion, and deletion. O(log n)
Heap Binary tree (array-backed) used primarily for managing priority; supports efficient extraction of minimum/maximum. O(1) for peek; O(log n) for insert/delete
Priority Queue Abstract data type (often implemented using a heap) for element prioritization. O(1) for peek; O(log n) for insert/dequeue
Concurrent Collections Thread-safe data structures (e.g., ConcurrentDictionary, ConcurrentQueue) built for multi-threaded applications. Varies; generally optimized for concurrency

🤝 Contributing

We welcome contributions! Please check our Contributing Guidelines for details on how to report issues, propose enhancements, or submit pull requests.


📜 License

This project is licensed under the Siksha 'O' University, IIT Bombay License – see the LICENSE file for details.


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Happy Coding 🚀

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I am contributing data structure and algorithms in C# programming language.

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