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Configuration
For the most part, the configuration file has a summary of each of the options and offers links for things such as Block Types and Damage Causes.
debug: false
Type: Boolean
Controls the debug logging of the plugin. Useful for us, might not be as useful for you.
Not necessary to be enabled unless you know what you are looking for.
only-nerf-hostiles: true
Type: Boolean
Should hostile mobs be the only ones nerfed?
Defaults to true, this means passives like Cows will not be nerfed.
The only mobs that can be nerfed will be documented here.
bypass:
Type: List
What mobs should bypass nerf checks?
Defaults to SILVERFISH only. These checks only work on Mobs.
You can see the valid list of mobs here.
modification-type: "EXP"
Type: String
How should the mobs be nerfed?
Defaults to EXP only. Valid options are
"EXP""DROPS"and"BOTH"."NEITHER"effectively disables this plugin.
spawn-types
Type: List
What spawning conditions should these nerf checks apply to?
Defaults to
SPAWNER,SPAWNER_EGG,NATURAL, andDEFAULT. You can see the list of valid spawn types here.
require-targetting: false
Type: Boolean
Should the mob be nerfed for not targeting a player?
Not Yet Implemented.
max-mob-distance: 15
Type: Integer
How far should be targeting mob be from the player?
Not Yet Implemented
percent-from-environment: 75
Type: Integer
What percent damage is allowed before the mob is nerfed?
If the total damage caused by environmental sources exceeds this percentage of the mob's max health, it will be nerfed.
environmental-damage-types:
Type: List
What is considered "environmental damage"?
Defaults to
FALL,FALLING_BLOCK,LAVA, andDROWNING. Additional valid options can be found here.
whitelisted-damage-types:
Type: List
What types of damage are allowed on death?
A list of valid options can be found here.
blacklisted-below:
blacklisted-in: