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Vulkan-Game-Engine

A custom Game-Engine being developed in Vulkan C++

🛠️ Building with CMake (GUI & CLI)

🔷 Option 1: Using CMake GUI (Windows / Visual Studio)

  1. Open CMake GUI.
  2. Set the source code path to the root of this repository.
  3. Set the build directory (e.g.: build/ ) — this is where the solution will be generated.
  4. Click "Configure":
    • Choose your preferred generator, e.g., Visual Studio 17 2022.
    • Optionally select the architecture, e.g., x64.
  5. Click "Generate".
  6. Open the generated .sln file in the build folder with Visual Studio.

🔷 Option 2: Using Command Line (CMake + Visual Studio)

# From the root of the project
mkdir build
cd build

# Generate Visual Studio solution (adjust generator name as needed)
cmake .. -G "Visual Studio 17 2022" -A x64

# Optional: build the solution using CMake
cmake --build . --config Release

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A Game-Engine being developed in Vulkan C++

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