To begin with, it is important to note that, this project have been sourced from an exceptional
Three.js Journey
Course.
👤 Instructed by a proficient and expert educator "Bruno Simon" .
Modified.Materials.mp4
Welcome to the Modified Materials Project! 🚀
- Ever dreamt of adding dazzling animations to your 3D models without starting from scratch? This project will show you how to supercharge your materials in a fun and easy way.
- Ready to transform your creativity into reality? Let's go! 🌟
you love the look of your MeshStandardMaterial, but you want to add a cool vertex animation. Do you have to redo everything from the ground up? That sounds exhausting! 😱
Fortunately, there are two ways to jazz up your material without all that hassle:
- These nifty hooks let you tinker with shaders and inject your own code seamlessly.
- This involves mimicking the complex Three.js code with includes, extensions, defines, uniform merging, and more. Phew, that's a lot of work!
We're all about efficiency and fun, so we're choosing the first technique! 🎉
Picture this: your model's vertices twisting and turning in a delightful way, all while maintaining the default features like light, shadows, textures, normal maps, and more.
By leveraging hooks, we can inject our custom code into the material before it gets compiled. 🌀✨
But wait, there's more! With this approach, you get to keep all the benefits of MeshStandardMaterial
while adding your unique flair. Imagine the possibilities! 🌈
Join the Modified Materials Project and unlock:
-
Dive deep into Three.js and shader techniques.
-
Animate and enhance your 3D models with ease.
-
Share your work and collaborate with fellow enthusiasts.
For rendering 3D graphics and handling complex animations, enabling interactive and visually stunning 3D experiences.
Custom shaders for creating dynamic visual effects and animations, adding a layer of creativity and uniqueness to the models.
Standard web technologies for structuring and styling the project, ensuring it is user-friendly and visually appealing.
Check out the live demo here .
- Clone the repository:
git clone https://github.com/yourusername/coffeesmoke.git
cd coffeesmoke
- Install the dependencies:
npm install
- Run the development server:
npm run dev
Contributions are welcome! If you have any ideas, suggestions, or bug reports, please open an issue or submit a pull request. Here are the steps to contribute:
- Click the "Fork" button on the top right of this page to create a copy of this repository in your GitHub account.
git clone https://github.com/your-username/your-repo.git
cd your-repo
git checkout -b my-feature-branch
- Implement your feature or fix the bug.
git add .
git commit -m "Add my new feature"
git push origin my-feature-branch
- Open a pull request on the original repository with a description of your changes.
- Thanks to the Three.js and GLSL communities for their incredible tools and resources.
- Special thanks to all contributors for their time and effort.