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RWio for 3ds max
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This is an RW im-/exporter for 3ds max with support for GTA.

# How to build

Get premake5. Edit premake5.lua and have the projects point to your SDK version.
Build librw and librwgta (both on github) for the win-amd64-null or
win-x86-null platform and set the LIBRW and LIBRWGTA environment variables
to point to the respective directories.
Generate a VS project and build the version you need.

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DFF plugin for 3DSMax

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  • C++ 85.0%
  • MAXScript 10.8%
  • Lua 2.5%
  • C 1.7%