Releases: ShadowTheHedgehogHacking/2P-Reloaded
v2.5 / 20th Anniversary Edition
Celebrating the 20th Anniversary of Shadow the Hedgehog, 2P-Reloaded, v2.5 is now released!
This is a combination of 2P-ShdTH v2.5 and Shadow the Hedgehog: Reloaded v1.2.
Looking to play the original game with the 2P Mod instead of Shadow the Hedgehog: Reloaded? Head over to 2P-ShdTH instead of here.
Gamebanana Page:
https://gamebanana.com/mods/618179
How to Setup:
Please note, this patch applies to Shadow Reloaded v1.2 WIDESCREEN, not the original game.
Even if you are planning to make a Original Aspect ROM instead of Widescreen, you must first create a Shadow Reloaded v1.2 WIDESCREEN ROM, then apply this patch to it.
See the README (also included in the download) or watch the video tutorial above.
Expected Patch Results (v2.5)
PATCH | CRC32 Hash | SHA-1 Hash |
---|---|---|
64M-WIDESCREEN | 2e4dfe13 | d49b6efa1bd3c8a8fa4b1cc53ebc6ee0ed2998e6 |
CONSOLE-WIDESCREEN | 5c9694ef | e9c07bc47a601b9a17ac7b612baa8e1770993bc2 |
64M | 0cc8b037 | f77a1c7d4b4159733c36615284396f18c53579be |
CONSOLE | be5313a4 | d03bc407b8ad55798ffd8dc572d050f83e24a4f8 |
v1.0b - 2023-11-27
- May not work on Nintendont / official hardware yet (untested)
- Dolphin SD Texture restoration not yet available, but you can use the 2P-ShdTH restoration pack which will restore most non-reloaded textures.
- Fixes the space gadget bug, fixes the MTP swap code (Sonic / Omega etc...), syncs to current v2.3 2P-ShdTH changes
- Adds some additional gecko codes (Invuln tweak, skip events, etc...)
Full Changelog: https://github.com/ShadowTheHedgehogHacking/2P-Reloaded/commits/v1.0b
v1.0a - 2023-03-11
Brief Testing build.
May not work on Nintendont / official hardware yet.
Dolphin SD Texture restoration not yet available, but you can use the 2P-ShdTH restoration pack which will restore most non-reloaded textures.
Missing features from Reloaded:
- Melee Revamp
Bugs found:
- P2 can't move in Space Gadget
-- Temp solution: Have P1 get to checkpoint 1, then jump off to respawn. Both players will respawn and then the issue goes away.
The rest have been ported for this build to be controller independent such as:
L to Force JumpDash
A/B to control speeds in electric circuit splines
Holdable Slide
Full Changelog: https://github.com/ShadowTheHedgehogHacking/2P-Reloaded/commits/v1.0a