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I've noticed that, at least in the main UI, OpenGamepadUI looks for the physical escape key, instead of respecting the current keyboard layout. This is rather annoying for those who have remapped the escape key, like swapping the escape and caps lock keys for example. In it's current state I am forced to press what is caps lock with my current layout to go back, rather than pressing escape.
The text was updated successfully, but these errors were encountered:
I've noticed that, at least in the main UI, OpenGamepadUI looks for the physical escape key, instead of respecting the current keyboard layout. This is rather annoying for those who have remapped the escape key, like swapping the escape and caps lock keys for example. In it's current state I am forced to press what is caps lock with my current layout to go back, rather than pressing escape.
The text was updated successfully, but these errors were encountered: