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fix(Engine): update to Godot Engine 4.4.1
🪲 Test #855: Pull request #460 opened by ShadowApex
June 7, 2025 22:27 8m 34s shadowapex/godot-4.4.1
June 7, 2025 22:27 8m 34s
fix(Engine): update to Godot Engine 4.4.1
Create and publish a Docker image #54: Commit 92376c2 pushed by ShadowApex
June 7, 2025 22:26 3m 29s shadowapex/godot-4.4.1
June 7, 2025 22:26 3m 29s
fix: update low processor mode to fix issues with VRR
🪲 Test #851: Pull request #453 opened by ShadowApex
May 10, 2025 05:56 8m 20s shadowapex/fix-vrr
May 10, 2025 05:56 8m 20s
feat(Input Devices): Add updated target devices
🪲 Test #849: Pull request #452 opened by pastaq
May 8, 2025 21:11 8m 23s pastaq/new_inputs
May 8, 2025 21:11 8m 23s
feat(Input Devices): Add updated target devices
🪲 Test #848: Commit 73ecbeb pushed by pastaq
May 8, 2025 21:11 8m 33s pastaq/new_inputs
May 8, 2025 21:11 8m 33s
fix(Desktop Library): add common blacklist and extra search folders
Release #285: Commit ab9d947 pushed by ShadowApex
April 22, 2025 04:59 9m 39s main
April 22, 2025 04:59 9m 39s
fix(Desktop Library): add common blacklist and extra search folders
🪲 Test #847: Commit ab9d947 pushed by ShadowApex
April 22, 2025 04:59 8m 28s main
April 22, 2025 04:59 8m 28s
fix(Overlay Mode): enable inputplumber management of all gamepads
🪲 Test #846: Commit a616c54 pushed by ShadowApex
April 21, 2025 07:15 8m 25s main
April 21, 2025 07:15 8m 25s
fix(Overlay Mode): enable inputplumber management of all gamepads
Release #284: Commit a616c54 pushed by ShadowApex
April 21, 2025 07:15 9m 34s main
April 21, 2025 07:15 9m 34s
fix(Launcher): add option for inheriting parent environment
🪲 Test #838: Pull request #448 synchronize by ShadowApex
April 12, 2025 18:25 8m 27s shadowapex/inherit-env
April 12, 2025 18:25 8m 27s
fix(Launcher): add option for inheriting parent environment
🪲 Test #836: Pull request #448 synchronize by ShadowApex
April 12, 2025 17:49 8m 14s shadowapex/inherit-env
April 12, 2025 17:49 8m 14s