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games

I want to create a more abstract puzzle-solving application. Additionally, I would like to classify/interpret games (and game states!). Finally, perhaps, build this into an app.

TODO

  • What kind of games? Overarching principles?
    • sudoku (variants) (formulate constraints, use LP?)
    • chess/checkers/three in a row (alpha-beta pruning, for chess stockfish-like eval, MCTS)
    • rubik's cubes?
  • How to classify game?
    • some deep visual model
    • dataset?
  • Interpret game state
    • recognize board/grid and use that information to manually separate grid squares
  • Mobile app

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Use ML to interpret games, and algorithms to solve them!

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