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This system is capable of managing scriptable objects, any type of component, and even custom scripts. It allows for the creation of various custom windows and the definition of the content to be managed.

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Window Editor Manager

Unity 2020 or higher

📌 Buymeacoffee: https://www.buymeacoffee.com/baltared
📌 Discord: https://discord.gg/unJ7aEh65R

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About

This system is capable of managing scriptable objects, any type of component, and even custom scripts.
It allows for the creation of various custom windows and the definition of the content to be managed.

Objects Management Window

🔹 With attributes
1 - Create an attribute.

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2 - Create a script from a new window and select which attribute to search for items (See the demo).

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3 - Add the attribute to a monobehaviour component or a scriptableObject.

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🔹 Without attributes
Create a script from a new window (See the demo).
Add the types of items that should appear in the window.

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About

This system is capable of managing scriptable objects, any type of component, and even custom scripts. It allows for the creation of various custom windows and the definition of the content to be managed.

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