Skip to content

Commit 04de591

Browse files
committed
map_settings values
1 parent 72c9457 commit 04de591

File tree

1 file changed

+9
-9
lines changed

1 file changed

+9
-9
lines changed

charts/factorio-server-charts/values.yaml

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -390,10 +390,10 @@ map_gen_settings:
390390
# Use null for a random seed, number for a specific seed.
391391
seed: null
392392

393-
## @param map_settings.difficulty_settings.recipe_difficulty Enable expensive crafting recipe
394-
## @param map_settings.difficulty_settings.technology_difficulty Enable expensive research
395393
## @param map_settings.difficulty_settings.technology_price_multiplier Research cost multiplier
396-
## @param map_settings.difficulty_settings.research_queue_setting Possibile values: `after-victory`, `always`, `never`
394+
## @param map_settings.difficulty_settings.spoil_time_modifier
395+
## @param map_settings.asteroids.spawning_rate Asteroid Spawing rate
396+
## @param map_settings.asteroids.max_ray_portals_expanded_per_tick
397397
## @skip map_settings.pollution
398398
## @extra map_settings.pollution.enabled Enable pollution. Check values.yaml to know what pollution values you can override
399399
## @skip map_settings.enemy_evolution
@@ -409,10 +409,11 @@ map_gen_settings:
409409
## @param map_settings.max_failed_behavior_count If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters stuck within their own base.
410410
map_settings:
411411
difficulty_settings:
412-
recipe_difficulty: 0
413-
technology_difficulty: 0
414412
technology_price_multiplier: 1
415-
research_queue_setting: after-victory
413+
spoil_time_modifier: 1
414+
asteroids:
415+
max_ray_portals_expanded_per_tick: 100
416+
spawning_rate: 1
416417
pollution:
417418
enabled: true
418419
# these are values for 60 ticks (1 simulated second)
@@ -435,7 +436,6 @@ map_settings:
435436
pollution_factor: 0.0000009
436437
enemy_expansion:
437438
enabled: true
438-
min_base_spacing: 3
439439
max_expansion_distance: 7
440440
friendly_base_influence_radius: 2
441441
enemy_building_influence_radius: 2
@@ -476,7 +476,7 @@ map_settings:
476476
path_finder:
477477
fwd2bwd_ratio: 5
478478
goal_pressure_ratio: 2
479-
max_steps_worked_per_tick: 100
479+
max_steps_worked_per_tick: 1000
480480
max_work_done_per_tick: 8000
481481
use_path_cache: true
482482
short_cache_size: 5
@@ -503,7 +503,7 @@ map_settings:
503503
short_request_max_steps: 1000
504504
short_request_ratio: 0.5
505505
min_steps_to_check_path_find_termination: 2000
506-
start_to_goal_cost_multiplier_to_terminate_path_find: 500
506+
start_to_goal_cost_multiplier_to_terminate_path_find: 2000.0
507507
overload_levels:
508508
- 0
509509
- 100

0 commit comments

Comments
 (0)