A Rust RPC library.
Define service:
#![feature(return_type_notation)]
use ruapc::{Context, Result};
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Request(pub String);
#[ruapc::service]
pub trait EchoService {
async fn echo(&self, c: &Context, r: &Request) -> Result<String>;
}
Start server:
use ruapc::*;
use ruapc_demo::{EchoService, Request};
use std::{net::SocketAddr, str::FromStr, sync::Arc};
struct DemoImpl;
impl EchoService for DemoImpl {
async fn echo(&self, _c: &Context, r: &Request) -> Result<String> {
Ok(r.0.clone())
}
}
#[tokio::main]
async fn main() {
let demo = Arc::new(DemoImpl);
let mut router = Router::default();
router.add_methods(EchoService::ruapc_export(demo.clone()));
let server = Server::create(router, &SocketPoolConfig::default());
let server = Arc::new(server);
let addr = SocketAddr::from_str("127.0.0.1:8000").unwrap();
let addr = server.listen(addr).await.unwrap();
println!("Serving on {addr}...");
server.join().await
}
Make a request:
use ruapc::*;
use ruapc_demo::{EchoService, Request};
use std::{net::SocketAddr, str::FromStr};
#[tokio::main]
async fn main() {
let addr = SocketAddr::from_str("127.0.0.1:8000").unwrap();
let ctx = Context::create(&SocketPoolConfig::default()).with_addr(addr);
let client = Client::default();
let rsp = client.echo(&ctx, &Request("Rua!".into())).await;
println!("echo rsp: {:?}", rsp);
}