This project is for 2110392 INDIV COMP IV at chulalongkorn university This project Implement with Opengl3 on C++ with ImGui as UI library using ray marching technique
- Real-time volumetric cloud rendering using ray marching
- GUI control for tweaking parameters (via ImGui)
- Simple lighting and shadowing
- FBM noise for cloud's density and shaping
2025-04-06.23-37-27.mp4
- C++17
- OpenGL 3.3+
- GLFW
- GLAD
- ImGui
- Clone the repository
- Open the project in your preferred C++ IDE (or use CMake if applicable)
- Link required libraries (GLFW, GLAD, ImGui)
- Build and run!
Doing...