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📖 Overview

This project is for 2110392 INDIV COMP IV at chulalongkorn university This project Implement with Opengl3 on C++ with ImGui as UI library using ray marching technique

✨ Features

  • Real-time volumetric cloud rendering using ray marching
  • GUI control for tweaking parameters (via ImGui)
  • Simple lighting and shadowing
  • FBM noise for cloud's density and shaping

📷 Demo

2025-04-06.23-37-27.mp4

🚀 Getting Started

Requirements

  • C++17
  • OpenGL 3.3+
  • GLFW
  • GLAD
  • ImGui

Build Instructions

  1. Clone the repository
  2. Open the project in your preferred C++ IDE (or use CMake if applicable)
  3. Link required libraries (GLFW, GLAD, ImGui)
  4. Build and run!

📄Report

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🚀 Credits & Inspiration

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