Skip to content

RPGM AttackMaster: Rogue table & Mods for Thac0, Dmg & HP #2015

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Feb 6, 2025

Conversation

DameryDad
Copy link
Contributor

  • Expanded scanForArmour() to also scan for Thac0 and HP mods, and changed its name to scanForModifiers().
  • Added tokenID to Mods table - if blank apply mod to character, else only apply mod to token.
  • Added updateHitDmgBonus() to convert character sheets to use new mods table as and when GM desires.
  • Code tidying and some utility functions moved to library.
  • Improved error handling and type conversion.
  • Made scanForModifiers() asynchronous.
  • New dialog for displaying what effects and mods impact thac0, dmg, ac & hp.
  • Added functions to auto-populate, display, and explain current rogue skill values.
  • Correct item speed assessment to use inheritance via resolveData().
  • Added doSetMod() function and commands to support new extended modifiers functionality.

* Expanded scanForArmour() to also scan for Thac0 and HP mods, and changed its name to scanForModifiers().
* Added tokenID to Mods table - if blank apply mod to character, else only apply mod to token.
* Added updateHitDmgBonus() to convert character sheets to use new mods table as and when GM desires.
* Code tidying and some utility functions moved to library.
* Improved error handling and type conversion.
* Made scanForModifiers() asynchronous.
* New dialog for displaying what effects and mods impact thac0, dmg, ac & hp.
* Added functions to auto-populate, display, and explain current rogue skill values.
* Correct item speed assessment to use inheritance via resolveData().
* Added doSetMod() function and commands to support new extended modifiers functionality.
@@ -2,7 +2,7 @@
"$schema": "https://github.com/DameryDad/roll20-api-scripts/blob/AttackMaster/AttackMaster/Script.json",
"name": "AttackMaster",
"script": "attackMaster.js",
"version": "3.5.0",
"version": "4.0.1",
"previousversions": ["1.036","1.038","1.039","1.041","1.042","2.046","1.3.00","1.3.01","1.3.02","1.3.03","1.4.01","1.4.02","1.4.03","1.4.04","1.4.05","1.4.06","1.4.07","1.5.01","1.5.02","1.5.03","2.1.0","2.2.0","2.3.0","2.3.1","2.3.2","2.3.3","3.0.0","3.1.2","3.2.0","3.2.1","3.3.0","3.4.0"],
Copy link
Contributor

@Alicekb Alicekb Feb 4, 2025

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It looks like you're missing the previous version in previousVersions section? or are you intentionally wanting to not include it?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It should be included. My mistake. I've pushed the corrected script.json version. Please can you release as a matter of urgency as it goes with the rest of the RPGMaster suite v4 release. Thanks

Error in script.json excluded previous version from history
@NBrooks-Roll20 NBrooks-Roll20 merged commit b002fcd into Roll20:master Feb 6, 2025
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants