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DEXIGRAB

**/ˈdɛk.si.ɡræb/ (DEK-see-grab) - DEXIGRABs (plural): /ˈdɛk.si.ɡræbz/ (DEK-see-grabz)

An advanced, libre-source robot hand with integrated hybrid soft robotics, and soon GelSense-touch capabilities with pretrained sensor fusion RL models

robot hand robot_hand_back

Introduction

"What? Another esoteric 3D printed robot hand project that's basically just a toy/puppet/useless gizmo dohicky with 5 string motors? No! There's too many of those already!"

Well, here's where I might change your mind regarding that!

Features

  • Flexible TPU palm mechanics, allowing for hybrid soft robotics that allow for actual grasping around curved objects in comparison to current traditional robotic palm mechanics
  • 16 motors allowing for 16 DOF hand dexerity, 3 DOF for each finger and 4 DOF on the thumb
  • Straightforward 3D printing and assembly with only 5-10 3D printed parts to be assembled together for more plug-and-play use dynamics
  • Mechanics and electronics entirely constrained inside the palm, allowing for full end-effector modularity with all current and future robotic manipulators
  • To utilize a modified L3-F-TOUCH sensing module for the fingers and palm and a stereo raspberry pi camera system for sensor fusion data to train reliable deep reinforcement learning
  • Universal Robot Attachment system that can be 3D printed to interface with any robot arm's end effector attachment system
  • Multi-modal sensor fusion integrating:
    • Intel® RealSense™ Depth Camera D455
    • L3-F-TOUCH sensing for tactile feedback
    • Arduino Pro Mini for motor encoder data collection

AI & Simulation

  • Proximal Policy Optimization (PPO) Deep Reinforcement Learning algorithm for training
  • NVIDIA's Isaac Labs and Isaac Sim for physics-accurate simulation and training, with Genesis Physics Engine examples in the near future (batch training on hybrid robots still a work in-progress, see lines 179-180 since Genesis 0.2.1: https://github.com/Genesis-Embodied-AI/Genesis/blob/main/genesis/engine/simulator.py)
  • Upcoming trained AI/RL models to be released allowing for automated grasping capabilities of generalized objects

Related Resources

Applications

  • Primary use as a robotic end effector with advanced grasping capabilities
  • Secondary application as a low-weight and cost-accessible hand for prosthetics design, especially if built with worm drive gearboxes for human-level gripping strength
  • Customizable socket system (hopefully also full copyleft) for any given person

Project Details

  • <$500 cost to build
  • Fully open source hardware and software under the GPL 3.0 and CERN-OHL pair license :)

Coming Soon

  • Assembly instructions
  • Component lists
  • Software setup guide
  • Simulation integration details
  • Attachment system designs