Table of Contents
An attempt to create a game engine.
- Vulkan 1.0 or higher
 - OpenGL ES 3.2
 
- spdlog
 - argparse
 - tomlplusplus
 - stduuid
 - glfw3
 - glm
 - entt
 - imgui with docking support and glfw, opengl3, vulkan bindings
 - shaderc
 - SPIRV-Cross
 - Vulkan-headers
 - Vulkan-ValidationLayers (optional)
 - VulkanMemoryAllocator
 - glad with OpenGL ES 3.2 extensions
 
- Install dependencies
 - Clone the repo
 
git clone https://github.com/RexarX/HeliosEngine.git
cd HeliosEngine
git submodule update --init --recursive- Build with cmake
 
mkdir build
cd build
cmake ..Distributed under the Unlicense license. See LICENSE for more information.
RexarX - who727cares@gmail.com PlatonFPS - platonfps@yandex.ru